Animation

 

This class is an introduction to the 3D animation software Maya.  This animation program would be useful for those planning a career in graphic design, animation, autoCAD, architecture, or real estate.  This program creates convincing visual simulations of rigid and soft body objects interacting in the physical world.  Maya  also provides a range of tools that allow the rendering of animated 3D scenes which achieve photorealistic imagery and animated visual effects.

 

Course prerequisite:  Graphic Design and/or Advanced Computers

 

Objectives:

 

The student will be able to:

 

ANI-1  Use the tools and icons of the software program

ANI-2  Manipulate layers (interactive photorealism renderer) which use light/texture and shaders

ANI-3  Apply dynamics, photorealism, accuracy, particles and paint effects (examples: bubbles, plants moving, texture and reflection of images)

ANI-4  Use the interface to access features, operate tools and editors

ANI-5  Use the keyframe to assign items in a specific time to translate, rotate, scale, color, etc.

ANI-6  Use frame to have clips play back in rapid succession to provide the illusion of motion (time-range, slider/playback controls, graphic editor).